Voomerang
Toss it, slow time, and catch it like a pro—VFX style.
The Voomerang is one of Joe's VFX Powers—a crackling, energy-charged boomerang that can be charged and thrown to carve through multiple enemies before zipping back to his hand. Its name is a portmanteau of "Voom" (a nod to the game's VFX system) and "boomerang," and it excels at crowd control and sniping distant foes without ever leaving cover.
- Type
- VFX Power (Item)
- Role
- Ranged weapon for area damage and crowd control
- Affiliation
- Viewtiful Joe
- First appears
- Viewtiful Joe (2003)
- Function
- Thrown boomerang that returns to the player, can be charged for increased power
Lore & Background
The Voomerang is one of the many VFX Powers that Viewtiful Joe can unlock during his adventures in Movie Land. It is obtained from a special item capsule, often found in later stages of the game. The Voomerang's design is a stylized, cartoonish boomerang with a glowing, energetic aura, fitting the game's cel-shaded aesthetic. Its name and function are a playful twist on the classic boomerang, enhanced by the game's VFX system that allows Joe to slow down or speed up time, affecting the boomerang's trajectory and damage.
In Their Own Story
The screen flickers as Joe stands in a neon-lit alley, the Voomerang humming with pent-up energy in his hand. He winds up, the VFX meter flaring, and hurls it forward. The boomerang arcs through the air, a blur of light, slicing through a line of enemies before curving back toward him. A quick Zoom In slows time, and he plucks it mid-flight—the impact sends a shockwave rippling through the crowd. 'Viewtiful!' he shouts, as the last enemy crumples.
Reader's Guide
The Voomerang is a thrown weapon that returns to Joe after hitting enemies or reaching its maximum range. Hold the attack button to charge it: a short charge boosts damage and distance; a full second charge creates a larger, faster projectile that can pierce through tougher foes. It's a lifesaver against groups or distant threats, as it can hit multiple targets on its path. Use the VFX system to your advantage: activate Slow (Zoom In) while the Voomerang is in flight to reposition, dodge, or even catch it early for a quick follow-up attack. You'll find it in the game's later stages, often tucked away in a hidden capsule or tied to story progression. Spend V-Points to upgrade its power and speed, making it even deadlier. Best used to clear rooms of weaker enemies or to harass stronger ones from a safe distance.
Did You Know?
- The Voomerang's design is a direct homage to classic boomerang weapons in action games, but with a distinct Viewtiful Joe twist—its glowing aura pulses in time with the VFX meter.
- It is one of the few VFX Powers that can be used while moving, making it perfect for hit-and-run tactics against mobile enemies.
- The Voomerang can be charged to a second level, creating a larger, more powerful projectile that travels faster and pierces through multiple enemies.
- In the game's VFX system, using Slow while the Voomerang is in flight can allow Joe to catch it early for a quick follow-up attack, turning a simple throw into a combo extender.
More in Items & Equipment
Elsewhere in the Viewtiful Joe universe
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